With that in mind, you can understand why Infinite Warfare feels more akin to its immediate predecessors than Infinity Ward’s own games. Meanwhile, Infinity Ward’s last title, Call of Duty: Ghosts, was panned by many fans. And at this point, there have been successful Call of Duty games produced in “off years” by other lead studios that overshadow the “main” Infinity Ward entries. Though Infinity Ward created the franchise, the developer has not been its creative leader in Call of Duty‘s latest cycles. To release a new Call of Duty every year, as publisher Activision has for more than a decade, a rotating stable of developers take turns shaping each entry in the series. That has to led sub-franchises within the series, such as the Infinity Ward’s “Modern Warfare” series, and Treyarch’s “Black Ops” games. One has to wonder how much of Call of Duty: Infinite Warfare was left up to the lead studio behind it, the franchise’s founding developer, Infinity Ward.
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